AMP Archviz – Office VR
AMP Amsterdam ARCHVIZ
A project I recently completed, that revolves around the creation of a VR experience through the office of the client. What makes this project challenging is achieving realism within the constraints of VR and making the whole scene run smoothly on an Oculus Rift. The Oculus Rift requires the scene to run at a steady 75 FPS to allow for a smooth experience of the viewer.
Software used: Unreal Engine 4, Autodesk Maya, Adobe Photoshop, Quixel Suite, Pixologic ZBrush, xNormal
Some of the models: