OPS-009: Graduation Project

OPS4 OPS2 OPS3 OPS

(click for full images)

Cutscenes in games are either despised or loved by people, with my project I use cinematography (the rules of film) to see if applying these rules will help people enjoy cutscenes more. To test this I made an environment which will be shown off through two cutscenes. One will be based off of the way games approach cutscenes and the other will apply the cinematography principles.

The environment is an abandoned space station that was found decades after contact was lost with ground control. See the video here for the whole story:

 

Some props:

ScreenOPS1 screen04 zbrush



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