BlitzGT

YEAR: 2021
COMPANY:
Little Chicken Game Company
SOFTWARE: Blender, Substance Painter, Unity


About – Blitz GT is a vehicular battle game. Battle 4v4 with unique characters and abilities to score points, take down opponents and secure the win. This project was made with Little Chicken Game Company.

Time – Cars were developed over multiple sprints of two weeks. Eventually parts could be re-used and production could be sped up.

Work – During the project my responsibilities grew from modeling, texturing and implementing to encompass more parts of the system for cars in the game. Collaborating closely with the team, we developed a system to ensure quick iterations, efficient leveling up of cars, and the creation of unique skins. This role allowed me to blend artistic creativity with technical proficiency, resulting in high-quality, visually compelling vehicles.